resthealing.blogg.se

Kerbal space program gravity turn continued
Kerbal space program gravity turn continued









kerbal space program gravity turn continued kerbal space program gravity turn continued

Its fuel consumption scales with the time the engine is on.īut the energy scales with the distance the force is applied. Most engines produce a constant thrust while on. The below table tries to keep burns <2 minutes until we cross the orbit of the Mun. RC-L01 (for storing science and remote control of probes)įor interplanetary travel, you need ~930m/s of Δv to leave Kerbin SoI starting from a 100kmAGL orbit,Īnd an additional 100~1000m/s to reach other planets.ĭesign for a high enough TWR to do this in a reasonable time.Īs long as the apoapsis is When starting from a 100km circular orbit around Kerbin, a deorbit burn down to Pe=40km will touch down 152º later. Launch when the target is 16º before the KSC.

kerbal space program gravity turn continued

Launch when the target is 26º before the KSC position (viewable as Phase Angle).įor spaceplane launches (with RAPIERs and 10º pitch up all the way), When launching from KSC to rendez-vous with something in a circular orbit at 100km altitude:įor vertical launches with "my usual ascend profile", It’s the kind of game that triggers my “I’ll optimize this by writing a script”, so here are a few of the tools I wrote, or interesting tools I found online: Continued abuse of our services will cause your IP address to be blocked indefinitely.I am usually late to proverbial parties, but I think I’ve outdone myself by discovering the computer game Kerbal Space Program roughly 10 years after it first became playable. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.

  • Overusing our search engine with a very large number of searches in a very short amount of time.
  • Using a badly configured (or badly written) browser add-on for blocking content.
  • Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.
  • Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.
  • There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic.
  • Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.
  • Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests.
  • If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.
  • We strongly recommend you stop using this browser until this problem is corrected.
  • The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.
  • The most common causes of this issue are:

    kerbal space program gravity turn continued

    Your IP address has been temporarily blocked due to a large number of HTTP requests.











    Kerbal space program gravity turn continued